

Despite it being used as a showcase, satisfaction and quality fun can still be found in this “old” title. It’s definitely not of the same caliber as the first two installments, nevertheless “Killzone: Shadow Fall” shouldn’t be pushed aside in the “Pre-Owned Games” bin. Maybe it’s not so evident in the first few levels, where most of the crowd-pleasing, jaw-dropping moments occur, but the later levels are full of generic designs and rinse-and-repeat firefights, rendering the player into outbursts of yawning and spurts of frustration instead of joy and excitement. What do I mean by that? After finishing the campaign and playing a few rounds of the sluggish multiplayer, it’s easy to see this game was meant to be, and only be, a callous demonstration of the “hot, new” system. system, a proper cover system (like there was in “Killzone 2”), a quality multiplayer for replay value and… sadly… a bigger heart.

It has a moderately compelling story and a variety of gameplay styles, but missing from it is an enjoyable A.I. But compared to its predecessors, with the exception of the subpar “Killzone 3”, the game doesn’t reach the same glory and allure. Yet, it still holds up in many ways and is full of surprises - some good, some bad.Īs a launching title, the game was used as an introduction to the wonderful power of the system, especially in the graphics department. Yes, by the standards of the modern day gamer, this game is old. So it was no surprise the 6 th installment, “Killzone: Shadow Fall”, was one of the launch titles for PlayStation 4 back in 2013. The “Killzone” series has been a staple for Sony ever since the PlayStation 2 era. BEAUTIFUL AND INNOVATIVE, BUT WHERE IS THE HEART?
